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7.
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Details of %1 Game Type
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(no translation yet)
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Located in
rulesetdetailsdialog.cpp:85
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13.
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Board is full.
Resetting enemy counts.
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represents a line break.
Start a new line in the equivalent position in the translation.
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(no translation yet)
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Located in
coordinator.cpp:477
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29.
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Wait Out Round
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(no translation yet)
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Located in
mainwindow.cpp:287 optionspage.cpp:41
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38.
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Selects the action performed when middle-clicking on the main game area. If a middle mouse button is not available, this action can be performed by left- and right-clicking simultaneously or by left-clicking while holding the control key.
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i18n: file: killbots.kcfg:21
i18n: ectx: whatsthis, entry (MiddleClickAction), group (General)
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(no translation yet)
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Located in
rc.cpp:8
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40.
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Selects the action performed when right-clicking on the main game area.
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i18n: file: killbots.kcfg:27
i18n: ectx: whatsthis, entry (RightClickAction), group (General)
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(no translation yet)
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Located in
rc.cpp:14
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42.
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Adjusts the speed at which the in game animations are displayed.
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i18n: file: killbots.kcfg:34
i18n: ectx: whatsthis, entry (AnimationSpeed), group (General)
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(no translation yet)
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Located in
rc.cpp:20
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44.
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If checked, the game will ignore any move that would result in the immediate death of the hero (other than random teleports and waiting out the round).
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i18n: file: killbots.kcfg:39
i18n: ectx: whatsthis, entry (PreventUnsafeMoves), group (General)
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(no translation yet)
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Located in
rc.cpp:26
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46.
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Selects the set of game rules to be used in the next game.
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i18n: file: killbots.kcfg:44
i18n: ectx: whatsthis, entry (Ruleset), group (General)
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(no translation yet)
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Located in
rc.cpp:32
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57.
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Fast enemies will skip their extra turn to avoid collisions with other robots
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i18n: file: rulesetbase.kcfg:44
i18n: ectx: label, entry (FastEnemiesArePatient), group (KillbotsRuleset)
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(no translation yet)
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Located in
rc.cpp:65
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67.
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Number of junkheaps that can be pushed at once
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i18n: file: rulesetbase.kcfg:93
i18n: ectx: label, entry (PushableJunkheaps), group (KillbotsRuleset)
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(no translation yet)
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Located in
rc.cpp:95
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