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110 of 69 results
2.
KDE Go Board Game
(no translation yet)
Located in main.cpp:42
3.
Copyright (c) 2008,2009 Sascha Peilicke
(no translation yet)
Located in main.cpp:43
4.
Sascha Peilicke (saschpe)
(no translation yet)
Located in main.cpp:44
9.
Default theme designer
(no translation yet)
Located in main.cpp:48
10.
List of available/configured engine backends
i18n: file: kigo.kcfg:9
i18n: ectx: label, entry (EngineList), group (Backend)
(no translation yet)
Located in rc.cpp:210 rc.cpp:210
11.
List of backend commands corresponding to the engine list
i18n: file: kigo.kcfg:16
i18n: ectx: label, entry (EngineCommands), group (Backend)
(no translation yet)
Located in rc.cpp:213 rc.cpp:213
12.
The current game engine command with (optional) parameters
i18n: file: kigo.kcfg:23
i18n: ectx: label, entry (EngineCommand), group (Backend)
(no translation yet)
Located in rc.cpp:216 rc.cpp:216
13.
The graphical theme to be used
i18n: file: kigo.kcfg:32
i18n: ectx: label, entry (Theme), group (UserInterface)
(no translation yet)
Located in rc.cpp:219 rc.cpp:219
14.
Determines whether board labels are shown
i18n: file: kigo.kcfg:36
i18n: ectx: label, entry (ShowBoardLabels), group (UserInterface)
(no translation yet)
Located in rc.cpp:222 rc.cpp:222
15.
Move numbers are drawn onto stones if enabled
i18n: file: kigo.kcfg:40
i18n: ectx: label, entry (ShowMoveNumbers), group (UserInterface)
(no translation yet)
Located in rc.cpp:225 rc.cpp:225
110 of 69 results

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Contributors to this translation: Vilson Gjeci.