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33.
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Unsharp Mask
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(no translation yet)
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Located in
imageplugins/enhance/sharpentool.cpp:277
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56.
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A smoothness of 0 has no effect, 1 and above determine the Gaussian blur matrix radius that determines how much to blur the image.
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(no translation yet)
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Located in
utilities/queuemanager/basetools/enhance/blur.cpp:58
imageplugins/enhance/blurtool.cpp:99
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57.
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Gaussian Blur
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(no translation yet)
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Located in
imageplugins/enhance/blurtool.cpp:177
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73.
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<p>Control the red pixel selection threshold.</p><p>Low values will select more red pixels (aggressive correction), high values will select fewer (mild correction). Use a low value if an eye has been selected exactly. Use a high value if other parts of the face have been selected too.</p>
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(no translation yet)
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Located in
imageplugins/enhance/redeyetool.cpp:160
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75.
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Sets the smoothness value when blurring the border of the changed pixels. This leads to a more naturally looking pupil.
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(no translation yet)
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Located in
imageplugins/enhance/redeyetool.cpp:171
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77.
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Sets a custom color when re-colorizing the eyes.
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(no translation yet)
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Located in
imageplugins/enhance/redeyetool.cpp:178
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79.
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Set the tint level to adjust the luminosity of the new color of the pupil.
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(no translation yet)
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Located in
imageplugins/enhance/redeyetool.cpp:193
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84.
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This value controls the amount of distortion. Negative values correct lens barrel distortion, while positive values correct lens pincushion distortion.
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(no translation yet)
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Located in
imageplugins/enhance/lensdistortiontool.cpp:137
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86.
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This value controls in the same manner as the Main control, but has more effect at the edges of the image than at the center.
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(no translation yet)
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Located in
imageplugins/enhance/lensdistortiontool.cpp:149
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242.
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<p>Here, select the type of effect to apply to an image.</p><p><b>Fish Eyes</b>: warps the photograph around a 3D spherical shape to reproduce the common photograph 'Fish Eyes' effect.</p><p><b>Twirl</b>: spins the photograph to produce a Twirl pattern.</p><p><b>Cylinder Hor.</b>: warps the photograph around a horizontal cylinder.</p><p><b>Cylinder Vert.</b>: warps the photograph around a vertical cylinder.</p><p><b>Cylinder H/V.</b>: warps the photograph around 2 cylinders, vertical and horizontal.</p><p><b>Caricature</b>: distorts the photograph with the 'Fish Eyes' effect inverted.</p><p><b>Multiple Corners</b>: splits the photograph like a multiple corners pattern.</p><p><b>Waves Horizontal</b>: distorts the photograph with horizontal waves.</p><p><b>Waves Vertical</b>: distorts the photograph with vertical waves.</p><p><b>Block Waves 1</b>: divides the image into cells and makes it look as if it is being viewed through glass blocks.</p><p><b>Block Waves 2</b>: like Block Waves 1 but with another version of glass blocks distortion.</p><p><b>Circular Waves 1</b>: distorts the photograph with circular waves.</p><p><b>Circular Waves 2</b>: another variation of the Circular Waves effect.</p><p><b>Polar Coordinates</b>: converts the photograph from rectangular to polar coordinates.</p><p><b>Unpolar Coordinates</b>: the Polar Coordinate effect inverted.</p><p><b>Tile</b>: splits the photograph into square blocks and moves them randomly inside the image.</p>
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(no translation yet)
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Located in
imageplugins/filters/distortionfxtool.cpp:148
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