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110 of 33 results
11.
Economy Mode: Collect as much as you can of the following good types:
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(no translation yet)
Located in libs/s25main/EconomyModeHandler.cpp:66
12.
Tools in the hands of workers are also counted. So are weapons, and beer, that soldiers have in use. For an updating tally of the collected goods see the economic progress window.
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Located in libs/s25main/EconomyModeHandler.cpp:74
69.
Automatic flag placement
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Located in libs/s25main/addons/AddonAutoFlags.h:18
70.
Automatically places flags on newly build roads
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Located in libs/s25main/addons/AddonAutoFlags.h:19
74.
Locked
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Located in libs/s25main/addons/AddonBool.cpp:29 libs/s25main/addons/AddonList.cpp:37
116.
Economy Mode: Game Length
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Located in libs/s25main/addons/AddonEconomyModeGameLength.h:41
117.
Adjust the time after which the economy mode victory condition is checked.
(no translation yet)
Located in libs/s25main/addons/AddonEconomyModeGameLength.h:42
164.
Construction aid only
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Located in libs/s25main/addons/AddonMilitaryAid.h:21
165.
Construction and attack aid
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Located in libs/s25main/addons/AddonMilitaryAid.h:21
167.
Adds troop controls to military buildings.
Minimal: Adds the 'send home' button which will send all soldiers of the highest available rank to a warehouse.
Full: Allows players to control in each military building how many soldiers of each rank should be stationed there.
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(no translation yet)
Located in libs/s25main/addons/AddonMilitaryControl.h:14
110 of 33 results

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Contributors to this translation: Balaam's Miracle, Demophobie, Dirk Schut, Hannie Dumoleyn, L0wn, Redmar, Removed by request, Return To The Roots Team, Sean Aero, Thomas van de Bovenkamp, Yentl, arisos.